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Dore Saidin? - New Weave Requests being taken

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You can not use the One Power on yourself. It is not possible. You can only affect things other than yourself. That is canon. We can't really change that, so it is not possible to creat a weave that would heal yourself. But it would work if you did a doubles match.

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True, but I don't want to add anything like that until Tina or other staff has approved it, as a matter of fact she's approving this list to make sure none of them are 'unwotty'

 

thnaks for the points tina and ithi! I will use them to kick shadow butt!!! :tongue:

True, but I don't want to add anything like that until Tina or other staff has approved it, as a matter of fact she's approving this list to make sure none of them are 'unwotty'

 

thnaks for the points tina and ithi! I will use them to attempt and fail to kick shadow butt!!! :tongue:

 

I quite agree Niel! :), btw, since I am also learning Java and HTML, I wouldn't mind seeing what you are doing. :) It would actually help me and I am really interested in how you do this.

I'm so excited. It will be so nice to not just keep plugging away with Hurricane and Cloud Dancing.

 

And Air. Lots of Air. :laugh:

I'm stoked to try out the new rollers!

 

@Niel, is this new setup including the new weaves?

 

For the Water/Fire weave, how does "Steam Cannon" sound?

Yes, it does include the new weaves. We have gotten the requests from you guys plus some other extra weaves that Niel looked up. It expands the list a lot, and TP attacks have been added as well.

There are 36 normal weaves and 4 TP weaves compared to the 23 weaves and 3 TP weaves we had before. :)

Ohhh man, that's great news. That's really gonna ad some depth and (hopefully) balance to it, depending on strengths and weaknesses :)

Nice! You guys are doing great work here.

 

Thanks!

 

I'm stoked to try out the new rollers!

 

@Niel, is this new setup including the new weaves?

 

For the Water/Fire weave, how does "Steam Cannon" sound?

 

We've got scalding steam for this one, I have an idea related to what you just said, but I am waiting for niel's and TMD's input on it before I share it to the general public. :laugh:

Ohhh man, that's great news. That's really gonna ad some depth and (hopefully) balance to it, depending on strengths and weaknesses :)

 

Final hope is to get all possible combinations all. :laugh:

my math is weak but it seems the more complicated the weave the less likely it is to work?

 

Yes, pretty much because as a roller, it randomly selects a number for each element based on strength and rank and so on, and when you have more weaves, you have to "roll" well in all the elements you use, but since you multiply it, it works better when you actually do do it correcty.

The main reason why more complicated weaves are more likely to fail is that yoou are less likely to outrank your opponent in all the required elements.

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