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Ithillian Turambar

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Everything posted by Ithillian Turambar

  1. I'm really sorry. I will start it ar 12.01am GMT Monday 31st I can't do it earlier cos of people's work schedules and you all made the effort to get back here so I don't want to leave people out. I do appreciate you all waiting 💙
  2. I dunno how well this will copy across but here goes: Mods and Games List Playing at present In sign ups Darthe - THE ULTIMATE BASTARD SHOWDOWN PART THREE: RETURN OF SHOWDOWN Future Games Shad - Database mafia LZM - Monsters of Metal Mafia On hold: Time - Titanomachy Reyoru - Caesar mafia Completed Games 1. Talya - Christmas Mafia 2. TMD - BT Oldies Mafia 3. Locke - Mistborn Mafia 4. Talya - Heroes vs. Villains 5. Leelou - The Princess Bride 6. MCS - The Dirge on Onosia 7. Locke - Mistborn: The Hemalurgic Spike 8. Ithi - Star Wars 3: The Revenge of the Sith 9. Aiel Heart - Pokemon League Gen I 10. Game of Thrones by Darthe, with Ithi 11. Super Smash Bros by BG, with Ithi 12. Pokemon Mafia II - Return to Heart Island by AH 13. Hunger Games 1 - Fast Filler Game by Ithi 14. Black Tower Mafia by Tina & EP 15. WWII Mafia by Basel Gill 16. The Ultimate Mafia Showdown by Darthe 17. Indiana Jones and the Raiders of the Lost Ark by Ithi & Turin 18. Darthe's Mafia Game - By Darthe 19. Lord of the Rings Mafia by Rand 20. Pokemon Mafia Gen III by AH 21. Despothera's House of the UNDead Mafia 22. Stargate, SG1 by Talya 23. Black Tower Mafia II - The revolt 24. Time - Vampire Diaries 25. RTE & Pral - Clash of Divinity 26. Darthe - Ultimate Showdown Part Deux 27. Time - Once Upon A Time 28. Sherlock Holmes Role Madness 29. Darthe -The Inglorious Kitchen Sink Bastard Mafia Game 30. Darthe - The Black Tower Revamped! 31. Darthe - Psycho - A Darthe Mafia Event 32. Turin and Ithi - Mafia Cliche Mafia - 46: AJ -Tainted minds *missing games. 32. Cliche Mafia – The Death of Meta by Ithi https://dragonmount.com/forums/topic/92894-game-over-cliche-mafia-the-death-of-meta-sooh-wins/ 33. 9-5 Mafia by RTE https://dragonmount.com/forums/topic/93367-9-5-mafia-day-3-game-over-mafia-wins/ 34. Pokemon Mafia IV by AH https://dragonmount.com/forums/topic/94149-pokemon-mafia-iv-the-mystery-of-heart-island-game-over-team-rocket-win/ 35. British Monarchy Mafia by WoT https://dragonmount.com/forums/topic/94839-british-monarchy-mafia-game-over-town-wins/ 36. [Advanced] Mass Effect II mafia by CSarmi https://dragonmount.com/forums/topic/94416-advanced-mass-effect-ii-mafia/ 37. Tarmon Gai´don Mafia Part 1 – Tel´aran´rhiod by Niniel https://dragonmount.com/forums/topic/95281-tarmon-gai´don-mafia-part-1-tel´aran´rhiod/ 38. Frozen Mafia by AH https://dragonmount.com/forums/topic/95520-frozen-mafia-game-thread-game-over-mafia-win/ 39. World’s End Mafia by Pralaya https://dragonmount.com/forums/topic/96361-worlds-end-mafia-town-wins-comprehensively/ 40. The Inglorious – Kitchen Sink Bastard Mafia by Darthe https://dragonmount.com/forums/topic/90567-the-inglorious-kitchen-sink-bastard-mafia-by-darthe/ 41. Ghostbusters Mafia by Ithi https://dragonmount.com/forums/topic/97808-ghostbusters-mafia-game-over-mafia-wins/ 42. Multiball Mafia by Eldrick https://dragonmount.com/forums/topic/98231-multiball-mafia-game-over-town-wins/ 43. Danger in Demons Cove Mafia by BFG https://dragonmount.com/forums/topic/98612-danger-in-demons-cove-game-over-villains-win/ 44. League of Extraordinary Gentlemen Mafia by AH https://dragonmount.com/forums/topic/98528-the-league-of-extraordinary-gentlemen-mafia-game-thread-day-3/ 45. Black Tower Mini Mafia by BFG https://dragonmount.com/forums/topic/100461-black-tower-mini-mafia/ 46. Trump v Clinton Mafia by Pralaya https://dragonmount.com/forums/topic/98670-trump-vs-clinton-2016-mafia-trump-wins-game-over/ 47. Cliche Mafia by Leyrann https://dragonmount.com/forums/topic/100987-cliché-mafia-game-thread-game-over-mafia-win/ 48. Light and Shadow Hunger Games by Panchi https://dragonmount.com/forums/topic/101014-light-vs-shadow-the-hunger-games-ended/ 49. BT Bonded Mafia by BFG https://dragonmount.com/forums/topic/101162-bt-bonded-mafia-game-thread/ 50. Woot Kids Mafia by Niniel https://dragonmount.com/forums/topic/101349-game-thread-wot-kids-mafia/ 51. Tainted Minds Mafia by Andrej https://dragonmount.com/forums/topic/101475-tainted-minds-a-black-tower-mafia-game-game-over-town-wins/
  3. There's a big list of the BT games in the Arena. I dunno if the main Mafia Board had a list
  4. Just react to my last choices post. Cup is 1. Happy is 2 and so on. That's how we vote on what to do next
  5. You can join in any time and help with the adventure
  6. You've been outvoted Zander. Sometimes wolves are worth talking to lol ***** You decide to attempt communication. Slowly lowering the Adept’s Charm, you reach out with calm words and a steady demeanor. The river creatures hesitate, their movements becoming less aggressive. You speak softly, letting the soothing energy of the charm flow outward. As the light around you diffuses into the water, the creatures seem to relax, their translucent scales dimming to a gentle glow. They retreat slightly, no longer attacking, but watching you curiously. Updated Stats: HP (Health Points): 20 / 20 EP (Element Points): 9 / 10 Elemental Strength Levels: Air: Level 1 Water: Level 7 Fire: Level 1 Earth: Level 1 Spirit: Level 1 Inventory: Basic Adventurer Kit (Includes: a small knife, flint and steel, rope, a waterskin, a map of the known lands, and a bedroll) Rations (3 packs) (Each restores 5 HP) Magical Revive Stones (3) (Brings you back to life with 50% HP and EP, returning you to the last safe location upon death, while keeping all items) Orb of Purity (Enhances healing abilities) Adept’s Charm (A relic that amplifies water magic) Spell Book: Aqua Surge (Level 7): Creates a powerful stream of water that heals allies, pushes back multiple foes, removes minor harmful effects, and enhances the natural flow of water for greater range and strength. Outcome of the Choice: The river creatures are no longer hostile. You’ve established a temporary peace, allowing you to continue exploring without further conflict. Next Steps: Continue upstream now that the creatures are calm. Try to befriend the creatures and gain their trust. Leave the river and explore a nearby path. Rest near the riverbank to regain your strength. What will you do next?
  7. You got to go back to the last Choicesnpost from me and pick one of these by using reactions. Cup is 1, happy is 2, sad is 3 and firesword is 4 Next Steps: Counterattack with Aqua Surge to drive them away. Try to communicate and calm the creatures. Flee upstream while they’re momentarily disoriented. Remain defensive and prepare for their next move.
  8. We're going to try the Adept’s Charm ***** You hold the Adept’s Charm tightly, channeling its energy into a defensive barrier. The charm’s glow intensifies as it fortifies you against the incoming attacks. The river creatures lunge forward, but their strikes glance harmlessly off the shimmering shield. You feel the charm’s energy resonating with the water around you, making each block more efficient and draining less of your strength. Updated Stats: HP (Health Points): 20 / 20 EP (Element Points): 9 / 10 Elemental Strength Levels: Air: Level 1 Water: Level 7 Fire: Level 1 Earth: Level 1 Spirit: Level 1 Inventory: Basic Adventurer Kit (Includes: a small knife, flint and steel, rope, a waterskin, a map of the known lands, and a bedroll) Rations (3 packs) (Each restores 5 HP) Magical Revive Stones (3) (Brings you back to life with 50% HP and EP, returning you to the last safe location upon death, while keeping all items) Orb of Purity (Enhances healing abilities) Adept’s Charm (A relic that amplifies water magic) Spell Book: Aqua Surge (Level 7): Creates a powerful stream of water that heals allies, pushes back multiple foes, removes minor harmful effects, and enhances the natural flow of water for greater range and strength. Outcome of the Choice: The Adept’s Charm successfully repels the river creatures, reducing their morale and making them hesitant to attack again. Next Steps: Counterattack with Aqua Surge to drive them away. Try to communicate and calm the creatures. Flee upstream while they’re momentarily disoriented. Remain defensive and prepare for their next move. What’s your next move?
  9. *pats the puppy* Such a good boy 💙
  10. I just love the Lego Movie and that scene makes me laugh because I am not a sports fan, but have a fake team to have fake arguments and competition
  11. I know the knee rule! And always take superpower Monday off work. And he has his Gamepass so can still watch ALL the footballing over here. Sadly, his team got good this year so Sky Sports kept showing their games which meant they got blacked out from his Pass live coverage lmao It's a hard choice to make. Have your team be a bit rubbish and watch all the games or have them be good and have to watch on Redzone and the full game the next day hahaha
  12. Or set up a defence first using the amulet... So many choices
  13. I think the spell also pushes bad guys away. But we could try stab first?
  14. Ask and ye shall receive 🙂
  15. Ok... let's try and find more loot ***** You decide to head upstream, following the shimmering water’s gentle flow. As you navigate the winding riverbank, you notice subtle shifts in the environment—trees grow thicker, vines hang lower, and the air feels charged. Suddenly, from the shadows of the forest, a pair of hostile river creatures emerge. They slither toward you, their translucent scales glinting in the dappled sunlight. You grip your Adept’s Charm tightly, prepared to defend yourself against their encroaching threat. Mini Battle: HP: 20 / 20 EP: 10 / 10 Opponent: Two river creatures, each with 15 HP. What would you like to do? Use Aqua Surge to heal and push them back. Rely on your Adept’s Charm to enhance your defensive stance. Attempt to flee upstream. Engage them in close combat with your knife. What’s your next move?
  16. Ok I have asked it to make sure there are random battles while we do things.
  17. There will be battles, but I think they are random. You are still quite close to the Sacred Grove atm. I know there were some battles in the additional Trials.
  18. We will test it out ***** You decide to use the Adept’s Charm, holding it firmly in your palm while channeling your water magic. The charm begins to glow faintly, and you notice an immediate boost in the flow and strength of Aqua Surge. Each wave feels more concentrated, more effective, as though the charm is amplifying your connection to the element. This newfound power leaves you feeling ready for greater challenges. Updated Stats: HP (Health Points): 20 / 20 EP (Element Points): 10 / 10 Elemental Strength Levels: Air: Level 1 Water: Level 7 Fire: Level 1 Earth: Level 1 Spirit: Level 1 Inventory: Basic Adventurer Kit (Includes: a small knife, flint and steel, rope, a waterskin, a map of the known lands, and a bedroll) Rations (3 packs) (Each restores 5 HP) Magical Revive Stones (3) (Brings you back to life with 50% HP and EP, returning you to the last safe location upon death, while keeping all items) Orb of Purity (Enhances healing abilities) Adept’s Charm (A relic that amplifies water magic) Spell Book: Aqua Surge (Level 7): Creates a powerful stream of water that heals allies, pushes back multiple foes, removes minor harmful effects, and enhances the natural flow of water for greater range and strength. Outcome of the Choice: The Adept’s Charm enhances the effects of Aqua Surge, making it more powerful and efficient. Next Steps: Explore further upstream to discover what other relics may lie ahead. Return to the village healer to share your findings and learn more. Head back to the Sacred Grove to prepare for the next trial. Rest by the river and reflect on your newfound abilities. What will you do next?
  19. He is not. He's working at the moment though. If I remember it correctly, the choice of Detroit is something to with it being a hard working town. And maybe something to do with basic training when it was very very cold. Might be getting my wires crossed there though. And I support the Bears because I had to pick something and it was funny to pick a team in the same division thingy as Turin so we could fake argue about football.
  20. I'd love to know what it does for sure. Also I love free stuff. This was an absolute win.
  21. *watches Hamilton to get in the mood* You guys are all going to be so good at this.
  22. Let's go Loot Goblins! ***** You walk along the riverbank, carefully examining the ground for anything out of the ordinary. The shimmering water reflects hints of light onto the rocky shore, guiding your eyes toward a cluster of stones. As you sift through them, you uncover a small, intricately carved charm—an artifact left behind by a long-forgotten water adept. Holding it up to the light, you feel its gentle, restorative energy seep into your fingertips. Updated Stats: HP (Health Points): 20 / 20 EP (Element Points): 10 / 10 Elemental Strength Levels: Air: Level 1 Water: Level 7 Fire: Level 1 Earth: Level 1 Spirit: Level 1 Inventory: Basic Adventurer Kit (Includes: a small knife, flint and steel, rope, a waterskin, a map of the known lands, and a bedroll) Rations (3 packs) (Each restores 5 HP) Magical Revive Stones (3) (Brings you back to life with 50% HP and EP, returning you to the last safe location upon death, while keeping all items) Orb of Purity (Enhances healing abilities) Adept’s Charm (A relic that amplifies water magic) Spell Book: Aqua Surge (Level 7): Creates a powerful stream of water that heals allies, pushes back multiple foes, removes minor harmful effects, and enhances the natural flow of water for greater range and strength. Outcome of the Choice: You gain the Adept’s Charm, a relic that enhances your water magic. Next Steps: Use the Adept’s Charm to test its effects. Return to the village healer to seek guidance on the relic’s origin. Continue upstream to explore the river’s source. Prepare for another trial in the Sacred Grove. What will you do next?
  23. I might be a bit of a loot goblin. If there's a chance of treasure I say smash all the things and find it.